Hello everyone,
Thank you playing The Use of Life!
We have updated the game to Ver.1.0.11, Here are the bug fixes and changes.
◆Text Fixes, Additions, and Skill Changes
- Fixed typos.
- Changed the description and effect of Unsheathe. ⇒Added a clarification that Unsheathe is not an attack and thus does not deal damage. ⇒Removed the CP cost of Unsheathe pre-enhancement, and added the CP recovery effect to it post-enhancement.
- Added tutorial text for stats and skills early in the game. ⇒Added explanations for mastering classes and advanced classes. ⇒Replaced related images for language-specific ones.
◆Bug Fixes: Battles
- Fixed an issue where losing to the final boss of Ending 4, restarting the chapter, and then fighting the final boss of Ending 3 would cause the background and icon of the Ending 4 boss to be displayed instead.
- Fixed a bug where the Blind effect of Bastard Blood and Abyss Gate would be doubly applied to Blind effects from other sources.
◆Bug Fixes: System
- Fixed an issue where going through menus with the D-pad on a controller and alternating between the top and bottom of a list would cause the cursor to be one item off.
- Fixed an issue where background music did not fade out as intended.
◆Bug Fixes: Events
- Fixed an issue that occured when the player successfully climbs the cliff in the Forest of the Great Tree, where button mashing would cause the event to trigger twice.
- Players will no longer be stuck on top of the cliff in the Forest of the Great Tree if events were inaccessible for any reason.
- Fixed an issue that occured when the player climbs down from the cliff in the Forest of the Great Tree, where button mashing would cause the event to be canceled halfway.
- Fixed an issue that occured if the player did not close the game after fighting the first boss battle in the Everspring Forest and entered the second boss area, where events would not trigger until the player opened the menu.
We hope you continue to enjoy The Use of Life!