Hi
For this week I have a few more fixes and minor changes to release while I work in a new content patch. Let's go over the changes in detail:
- Added a Pirate Hat to the customizable accessories of the Human Raider class.
- Added new texture options to some existing accessories.
- Added option to reduce or disable soldier voices.
- Fixed a bug where some soldier deaths wouldn't be properly registered in the Memorial.
- Fixed a bug where using Orbital Attacks too much would disable it for the rest of the mission.
- Fixed some belt items orientation during combat.
- Fixed a bug where a soldier action buttons would be available after using an Orbital Support action despite the soldier being deselected and causing an issue when pressing the buttons.
- Fixed some inaccessible cells in a bridge of the volcanic map.
- Now the Memorial screen should show the cause of death of a soldier.
- Added missing "Grenade!" voice file for female soldiers.
- Fixed a minor issue causing the star map cursor "beeping" even when the UI is covering the screen.
- Fixed lightmaps of Scav ship and Volcanic Planet scenarios so the maps are not that dark.
- Fixed an issue causing some spell animations for Techno Sorcerers looking bad or incomplete when in cover.
- Added missing wall cover points in alien ship scenario.
- Stopped number keys from triggering actions while the dialogue screen is active.
- Other minor polishing and fixes.
I also would like to mention that Void Marauders will be in next week's Steam Strategy Fest.
That's it for now, see you in the next patch or dev diary.
Regards,
Jorge