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Patch note 0.0.3

That is fun is right

We've dramatically changed the pace of our game. And narrative as well.

General

  • All enemies are now 4 (four!) times faster. That changes... Everything. For those of you who don't like such kind of challenge, we've added the button "Zen mode" in Main Menu.
  • Narrative conception is undergoing a rebirth. It's quirky, but it feels fun, and we see potential in it.
  • The whole game is back on English.

Bugs

  • Dash is now working correctly with gamepad movement.

Visual enhancements

  • New game menu!
  • The very first in-game character...

Levels

  • Little narrative moments here and there. Nothing serious, but we'll work in that direction.
  • Existing levels adaptation for the new "hardcore" gameplay model.

Development

  • New checkpoint system for easier gameplay manipulation.

Next steps

  • Development of the narrative. We are going to make it fun, at least.
  • Searching for new fun experiences within the existing structure.
  • UI, bug fixing, etc.

See you later!

Always yours,
Power of Two team