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POLITY - V2.8.0: Changelog

Changelog

[2.8.0] - 2023-08-16

Added

🪩 Added new random dialogues for player avatars.
🪩 Added Undo Step feature, allowing users to revert to initial steps for the first five tasks.

Improved

🚀 Improved various aspects of the UI/UX design.
🚀 Improved animation for the Draggable Delight Mini-Game.
🚀 Improved animations for rewards in the quest completed panel.

Removed

🌪️ Removed the zoom level display panel from opening in Planet and Country Map sections.

Fixed

🐛 Fixed the security control ping problem.
🐛 Fixed an issue with the gift package reward.
🐛 Fixed the display of quest markers on the metro map.
🐛 Fixed issue in the "Think Ahead" quest involving chests.
🐛 Fixed an issue on the status input field in the profile panel.
🐛 Fixed the freezing issue when attempting to use the metro.
🐛 Fixed the movement restriction issue after becoming president.
🐛 Fixed the absence of the Grocery Clerk in the "Just Like Genesis" quest.
🐛 Fixed the issue allowing players to drag and produce/plant locked items.
🐛 Fixed the issue of rewards when completing two quests simultaneously.
🐛 Fixed the loading suspend issue that occurred when creating a new character.
🐛 Fixed the self-reporting ability when clicking on the player avatar’s chat bubble.
🐛 Fixed the issue causing surrounding objects to vanish when changing citizenship.
🐛 Fixed the disappearance of default objects upon purchasing a profession complex.
🐛 Fixed notification consistency; notifications now remain visible when transitioning.
🐛 Fixed the issue where placing machines before receiving the corresponding quest.
🐛 Fixed the issue where the flying items did not trigger after skipping a mini-game.
🐛 Fixed the metro map by addressing accidental clicks on stations while panning the map.
🐛 Fixed randomly generated names during avatar creation to a maximum of 20 characters.
🐛 Fixed an issue where the citizenship XP bar appeared while planting trees in Focus Mode.
🐛 Fixed the issue where icons were not appearing on the initial launch after the map loaded.
🐛 Fixed the issue where object highlights in quests remained active after skipping the quest.
🐛 Fixed the issue where orders were being received before reaching the required farm level.
🐛 Fixed the loading panel issue getting stuck when attempting to enter a profession complex.
🐛 Fixed the text within dropdown menus in the graphics settings to match the game language.
🐛 Fixed the absence of highlights in the complex in a quest when mistakenly another complex.
🐛 Fixed the issue caused by opening the backpack using shortcuts while opening gift packages.
🐛 Fixed the issue causing the quest icon to disappear every time an order was completed or declined.
🐛 Fixed the issue where the quest-specific building did not load, causing a quest discrepancy.

Working On

☕ Working on enhancing NPC dialogues.
☕ Working on enhancing NPC backgrounds.
☕ Working on refining the quest framework.
☕ Working on the creation of new Mini-Games.
☕ Working on various aspects of the UI/UX design.
☕ Working on developing the Island system integration.
☕ Working on adding new items, outfits, animations, and objects.
☕ Working on the addition of a new framework for Achievement Quests.