Developer postOriginal post (opens in a new tab)

Retro Run Update 1.2.1 - minor bug fixes

Hey all!
I have some fixes for yesterday's update, special thanks to Slenderminion on Discord for pointing these out!

Changes
- changed two of the jumps in "The Charm" level to make it feel more smooth
- changed how the secret achievement is obtained, it is no longer random

Fixed
- fixed an issue where sometimes the car ride levels would be stationary
- fixed an issue where the "insta kill" power-up in endless car ride wouldn't be removed after the time has run out
- fixed an issue where getting killed by the skull car's fireball wouldn't add to the death counter in the stats tab
- fixed an issue where killing a Quadbike Duo wouldn't add to the enemies eliminated stat
- corrected a spelling mistake in the stats tab
- fixed an issue where the rotating blades would't reset the death counter in the stats tab

Note: The achivements are delayed, they most commonly appear after closing the game.

Do you have any problem with these? bugs, glitches etc?
Please let me know, and I'll try my best to fix them!


Hope you have an awesome day/night!

Cheers,
- Vander / lilleBror

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22041304 · public branch

    Steam updated · First observed