Greetings, Magnates!
Just a quick update on what's been going on the past 2 weeks. Development is progressing well and I've reached a stage where it's safe to take a break from expanding the factory builder and work on other important things in the game. I believe there are enough things to do for a first demo version, but it's not done, and I will keep adding buildings. I just need a change of scenery, so to speak.
Changelog
Buildings:
Items:
Cargo drones

These drones are automated vehicles, not the flying kind of drones.
What started as an experiment turned out to be a very worthwhile addition to the game. In fact, cargo drones are replacing cargo ships and will be the method of transportation of goods from your warehouses to the customers. This is still a concept I need to define and refine further, but the idea is that the products you produce ends up in warehouses. Connecting drone tracks and ports to a warehouse will enable customers to send a drone to retrieve the goods they purchased. As for how that purchase is made in the first place, well, that's one of the things I have to devise.
UI
Yesterday I started working on the new UI. Long time readers/followers might recall that the UI has been through many iterations already. But as scope and content changed, so will the UI. It goes hand in hand. I'll probably have something to show you in the next devlog.
Until next time!
Fey at Rising Tail
