
Thank you to those who have played my game and left feedback so I can continue to improve A Robot's Journey. Here is a list of various bug fixes that were resolved in the latest patch.
- Remove FPS counter
- Made it more clear where to go in Rain level
- Energy HUD disappeared during level. Fixed
- extended wait time on idle animation
- Storm gate opens correctly now
- updated fragment counter to indicate the proper amount of fragments to collect
- After Play game button is pressed the 'hover' over sound effect is still heard when mouse is moved
- Monolith glow is only visible on side that can be activated
- changed menu hovered icon to circle instead of straight line
- Controls menu - mouse can now click on checkbox instead of text
- Graphics setting now save throughout levels
- on second playthrough, backspace to skip cutscene, player would end up in white limbo. This no longer happens
- Re-positioned starting location in Rain level to make it more clear where to go