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Bugfix Update #42 - MAX Button in Citizen Panel, More Loot in Large Buildings

Greetings, Survivors!

We are happy to bring a new Bugfix Update #42 your way! In addition to several fixes, we’re also updating two important systems. The Citizen Panel now includes a “MAX” button and should be easier to manage. And large buildings now provide a significantly greater amount of loot. We can’t wait to see how you react to these changes. Have fun!

Changelog

  • Updated the resource cap for large buildings. Scavenging bigger buildings should now be much more viable.
  • Updated priority management in the Citizen Panel. A new “MAX” button has been added, and the panel has been reorganized to improve usability.
  • Updated priority colors in Full Info Mode.
  • Updated the AddWorkersToHQ command to allow up to 1000 workers at once. Higher values previously caused crashes.
  • Updated farm efficiency based on temperature.
  • Fixed an issue where area scavenging would sometimes not select an area if SHIFT and LMB were released at the same time.
  • Fixed entrances to Custom Buildings sometimes spawning underground.
  • Fixed Full Info Mode icons appearing for NPC Zones.
  • Fixed Full Info Mode icons overlapping each other. We are still working on improving their visibility.
  • Fixed Street Names sometimes displaying over Squad Icons and other more important UI elements.
  • Fixed the meat production icon incorrectly appearing over the Medbay building.
  • Fixed some event markers that could spawn too high for the player to reach.
  • Fixed an error occurring when repairing buildings before placing the HQ on convoys.
  • Fixed cases of random “no path” icons appearing over buildings. While we hope this resolves all similar cases, we will continue monitoring the issue.
  • Fixed inconsistencies in living quarters and capacity numbers when selecting the HQ and during gameplay.
  • Fixed Purifier HQ becoming uncaptured after save/load.
  • Fixed errors appearing when attacking Purifiers in Purifier Zones from inside buildings.
  • Fixed priorities not updating when adding resources via console commands.
  • Fixed squads spawning with pistols despite selecting machetes in the creation panel.
  • Fixed issues with manually planted tree regrowth.
  • Fixed incorrect farm colors in Farming NPC Zones.
  • Fixed towers and gates using metal not generating scrap.
  • Fixed farms and greenhouses sometimes being difficult to select.
  • Introduced another batch of stability improvements aimed at enhancing performance and reducing crashes.

Best regards,
Jutsu Games Team

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24478055 · previous branch

    Steam updated · First observed