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[Game Quickfix] v0.7.5.1.2

Hey everyone!

After launch, some community members on the hub and Discord reported that employees were quitting unexpectedly, sometimes way too fast, sometimes staying miserable forever. I wanted to get a quickfix out ahead of the first-week update to make things feel fairer while I finish the rest of the improvements.

Bug fixes in this quickfix:

  • Recycled employees now properly reset their total unhappy days.

  • Job happiness calculations fixed when a favorite item was out of stock once.

  • Employees at home now correctly sync break room items.

  • Turned the Steam profile photo image back up. (lol)

  • Fixed people getting the intoxicated moodlet from watching a casino game.

Other changes:

  • Employees won’t quit in the first 5 consecutive days of unhappiness.

  • Every HR search now returns 5 candidates.

  • Quit chances gradually ramp up toward 100% in 10-14 days if nothing improves.

  • Only 1 employee can quit per shift due to unhappiness.

  • The document cost of laundry research has been decreased to 35.

Note: Since we reset the consecutive unhappiness data in this patch, some employees who’ve been miserable for a while might now start at around 10% chance to quit instead of carrying their old streaks.

Thank you to everyone who reported issues and gave me the heads-up, it really helps!