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Major Early Access Update - All New Sounds & Campaign Levels Done!

It's been slow going, but we're excited to bring everyone a new update that completely overhauls the sound effects and includes all campaign levels! We've also made a bunch of gameplay tweaks and fixed numerous bugs (most listed below).

GENERAL

  • Finished the world map
  • Updated UI that asks questions the first time the game is launched
  • Made many small tweaks to levels
  • Improved text entry with gamepad
  • Updated credits
  • Updated world map so button mashing goes to next level correctly
  • Updated home level to add some resources
  • Re-implemented wind

TECHNICAL

  • Made changes related to playing on Steam Deck

GAMEPLAY

  • Tweaked swimming mechanics a bit more
  • Removed explosive vulnerability from pig enemies
  • Removed falling rock vulnerability from enemies

AUDIO

  • Most of the sound effects in the game have been replaced with new ones by Jordan Hartsfield

LEVELS

  • All campaign levels are now in the game!
  • Added Level 4-6
  • Added Level 4-7
  • Added Level 4-8
  • Made many small tweaks to levels

ART

  • Added final art for Blowfish enemy
  • Added final art for Countryside backgrounds
  • Added final art for Sea backgrounds
  • Added final art for first boss platform
  • Added final art for Saw
  • Added final art for Propeller
  • Updated signs to stand out more
  • Made ricocheted bullets tumble

LEVEL EDITOR

  • Improved Smart Tile behavior in Industrial Forge
  • Improved auto-collision in Industrial Forge
  • Improved documentation in Industrial Forge
  • Updated empty spaces in templates to erase tiles when template is pasted
  • Fixed zoom issue in editor at some non-game-native resolutions

UI

  • Added an optional game timer - this doesn't limit time, it just counts up in case that is helpful for speed run purposes
  • Improved language in editor documentation
  • Improved concept art panel
  • Added buttons for discord and mailing list
  • Improved UX when leaving game to play community levels

FIXES

  • Fixed bug where platform descend wouldn't work while moving
  • Fixed baton-pass prompt
  • Fixed scuba pig disappearing when stomped
  • Fixed a problem with scrolling backgrounds
  • Fixed bullets interacting with spikes
  • Fixed fade music during pause bug
  • Fixed vtonic music bug
  • Fixed main menu camera problem

OTHER

  • Updated Credits
  • There are probably other changes that we missed calling out here!