It's been slow going, but we're excited to bring everyone a new update that completely overhauls the sound effects and includes all campaign levels! We've also made a bunch of gameplay tweaks and fixed numerous bugs (most listed below).
GENERAL
- Finished the world map
- Updated UI that asks questions the first time the game is launched
- Made many small tweaks to levels
- Improved text entry with gamepad
- Updated credits
- Updated world map so button mashing goes to next level correctly
- Updated home level to add some resources
- Re-implemented wind
TECHNICAL
- Made changes related to playing on Steam Deck
GAMEPLAY
- Tweaked swimming mechanics a bit more
- Removed explosive vulnerability from pig enemies
- Removed falling rock vulnerability from enemies
AUDIO
- Most of the sound effects in the game have been replaced with new ones by Jordan Hartsfield
LEVELS
- All campaign levels are now in the game!
- Added Level 4-6
- Added Level 4-7
- Added Level 4-8
- Made many small tweaks to levels
ART
- Added final art for Blowfish enemy
- Added final art for Countryside backgrounds
- Added final art for Sea backgrounds
- Added final art for first boss platform
- Added final art for Saw
- Added final art for Propeller
- Updated signs to stand out more
- Made ricocheted bullets tumble
LEVEL EDITOR
- Improved Smart Tile behavior in Industrial Forge
- Improved auto-collision in Industrial Forge
- Improved documentation in Industrial Forge
- Updated empty spaces in templates to erase tiles when template is pasted
- Fixed zoom issue in editor at some non-game-native resolutions
UI
- Added an optional game timer - this doesn't limit time, it just counts up in case that is helpful for speed run purposes
- Improved language in editor documentation
- Improved concept art panel
- Added buttons for discord and mailing list
- Improved UX when leaving game to play community levels
FIXES
- Fixed bug where platform descend wouldn't work while moving
- Fixed baton-pass prompt
- Fixed scuba pig disappearing when stomped
- Fixed a problem with scrolling backgrounds
- Fixed bullets interacting with spikes
- Fixed fade music during pause bug
- Fixed vtonic music bug
- Fixed main menu camera problem
OTHER
- Updated Credits
- There are probably other changes that we missed calling out here!