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Going Rogue! Week Two Update!

  • Fix for occasionally being unable to repair units during tactical battles.

  • Fix for tactical battle stats display being in the wrong place in ultrawide display modes.

  • Units with shields now correctly have their shield strength scaled based on their health stats.

  • Space Marines units have had their Shields maximum values and regen rates adjusted to be more in parity with the rest of the game.

  • Updated Gorgon description in all languages to have "Can't fire while moving".

  • Increased visual and logical range of stink cloud area of effect for Cranioids Stink Bug.

  • Stink Bug can now topple trees.

  • Adjusted scaling of world map to work better with 32:9 monitors.

  • Fix for tactical consumables buttons being off-center on ultrawide monitors.

  • Floating Brain boss "Brainiac" health increased by 66%.

  • Rocket Car boss "Rocketman" health increased by 150%.

  • Titan Mech boss "Rock N. Roll" health reduced by 90%; Shield also reduced but now scales with difficulty.