Patch Notes:
- Fixed an issue where players could pick up items inside furniture without opening it first.
- Resolved a bug that caused the alien dizziness effect to remain on screen after dying and starting a new run.
- Added more spawn placements for several items to improve gameplay balance.
- Introduced a 1-minute timer before enemy spawning begins, allowing players time to prepare.
- Added missing collision detection on several doors in the warehouse.
- Fixed an issue with the player's idle animation that caused excessive camera shake.
- Fixed the animation for when a player is holding a gas can.
- Sanity Pills have been renamed to Refreshment Pills. Taking these pills now also recovers some of your sleepiness in addition to sanity.