
Greetings, Candidates! This is the newsletter for September 28, 2021, our second September update.
From the coders
We have a couple of new features and a few quality of life improvements this time. First, we've added several new sounds to the game, such as for the builder and salvage beams, as well as revamping the sounds we had for lasers and cannons. We've also begun the implementation of the new nodes system. In Rank: Warmaster, nodes serve as resource deposits for Ore. Once the nodes are in, there will actually be something to fight over in the game. This allows for conflict and progression to occur organically as a consequence of exploration.
On the quality of life side, a lot of work has been done to clean up the appearance of the various screens in the game. Things like keeping the text within the right boxes, adjusting the visibility of different GUI elements, things like that.
From our content writer
Light report on the narrative end. Jorden reports the completion of the voice script and third editing pass for Tutorial 2. Final edits for Tutorial 1 are expected soon.
From our composer
Lastly, Chris has completed the voice lines for Tutorial 1 and continues to work on the game's next song. He and Jorden will coordinate soon on reviewing and finalizing the voice lines, and then they simply have to be brought into the game.
That's all for this update! We'll be back in a couple weeks with more news. To keep up to date on our progress as well as to be notified as soon as the game is available, make sure to wishlist us on Steam! https://store.steampowered.com/app/1422270/Rank_Warmaster/
