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Thank you + Fixes to come!

Hi Shapers!

It has been truly incredible to see all these people playing our game just one short day after our Early Access launch. There’s been a lot of positivity and great feedback from all of you, so we’re having a mini-celebration before we dive right back into work!

From what data we’ve collected from our channels, as well as watching people playing in VODs and streams, we’ve identified some issues that need to be addressed. Here’s our plan:

We can see that we missed the mark on boss balancing. It looks like the difficulty spike from the waves of enemies you fight over the course of a tower to the boss fights is far too steep, while specific non-boss enemy types are either too punishing or too sponge-y. For the short term, we’re going to make some early adjustments to HP and damage but we’ll continue to adjust this throughout the early access.

We’re also reevaluating the in-game feedback we’re giving you in order to help you anticipate enemy attack patterns. We’re going to see if giving clearer signals for oncoming danger helps make the damage you do take feel fair. While this won’t impact the balance of the game directly, we expect folks to have an easier time avoiding damage once these changes are implemented.

Outside of balance, we’ve noted some performance drops, loading time issues and compatibility issues on certain machines. We’re working to address these all the time and you can expect improvements to all three of these issues in every single patch we put out.

We are currently preparing a first patch that will address some of the bugs and balancing issues we’ve observed. We’re going to be releasing the 0.1.2 patch this week with some preliminary adjustments to run/boss difficulty, as well as various bug fixes and performance improvements.

There’s bigger changes in our following content patches to come, but rest assured, we are reading every piece of feedback and working hard to make this game enjoyable for you.

If you want to chat with us more directly, which would be awesome, join us on Discord to let us know what else we can do to make this game the best it can be.

Again, thank you, and apologies for the extreme boss thrashing you may have received!

- Metric Empire