Hello everyone,
A big thanks from the 3 of us on the dev team to everyone who has joined us on this journey with the release of Retchid. We are overwhelmed with how much people are enjoying the game. The team has been enjoying reading all your comments and watching your Videos and Streams.
Working on Feedback
Everyone on the team has been scouring the internet, and reading every ounce of feedback we can find across all the various social media sites like Youtube, Twitter, Reddit, Discord, and the Steam forums.
After discussing and sorting through the feedback, we found that Enemy hit feedback and weapon sounds were pretty unanimously stated as something we could focus on improving. We're currently working on the tech today to improve hit feedback, and we'll have it in a patch as soon as we can.
We also read that people wished for a Flash Light, having a map to assist with navigation, and a brightness slider. The brightness slider was added in on Monday the 21st of August, and we're looking into the map and flash light systems.
Other feedback like some rooms seem a little empty or some animations could use some work are items we'll focus on over the duration of early access.
We're also being as active as possible and fixing the bugs as soon as they come in.
Monthly Updates
We'll have a regular monthly update where we'll compile every thing we're working on so you all know exactly what's going on with the project.
Thanks again to everyone in the community for checking out the game, please keep the feedback coming. Everyone on the team is more motivated than ever and are working hard to make the game as good as we can. Stay tuned for our fist monthly update.
Cheers,
-FBS Team