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Patch #6 | v0.6.1_20268

Greetings, Chosen Ones!

This update focuses on fixing population inconsistencies, improving UI behavior, and resolving several save/load-related issues. Thank you for your continued feedback and detailed reports!

Gameplay & Systems

  • Fixed: Water demand at the “Lake of Water” pop-up could exceed total population after resident deaths.

  • Fixed: Household tax income did not properly scale with the number of residents.

  • Fixed: All patients were assigned to the same medical facility. Existing patients now remain in their assigned hospital.

  • Fixed: Wood- & Stone-Workshop turned off and lost connections after save/load.

UI & Controls

  • Fixed: House UI did not update correctly.

  • Fixed: Overlapping text in the Chantli household deceased residents pop-up.

Visuals & Audio

  • Fixed: Stone Miner Outpost NPCs continued working animations after all workers were removed.

  • Fixed: Object animations continued playing while the game was paused.

  • Fixed: Road construction highlights remained visible after save/load.

Your teams from

Play2Chill & Toplitz Productions

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Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21999732 · 0.6.1 branch

    Steam updated · First observed