Patch notes: 1.0.2
QUALITY OF LIFE
- The "taking-damage" effect is now more apparent when taking damage from AOE sources.
- You can now skip the credits.
- Cosmic Bridges should now spawn more often.
- Minimap now shows miniboss rooms.
BALANCE
- Elite enemies should now drop correct amounts of loot.
- Bulwark smoky bullets now drain HP instead of doing instant damage and disappearing.
OTHER
- Bullets from Titans Limpets Attack Skill had their color tweaked. It's now easier to differentiate them from Titan.
- Power & Mana nodes in the Passive Tree are now correctly named Mana.
- Minimum Boss portal spawn-chance increased from 1 to 2.
- Dash and Barrier Utility Skills should no longer drop from Chests.
BUG FIXES
- Dark Boss 2 portal should now take you to Boss 2 and no longer transport you to Zone 3.
- You should no longer be able to Continue right after beating Boss 3 (for real this time).
- Normal chests no longer have healthbars.
KNOWN ISSUES
- Some Utility and Old War skills can continue to drop even after acquiring them.
- Mini-map might not always show arrows to unexplored rooms.
- There is a chance for an enemy to spawn in the Void.
- It's possible in certain situations to Blink into the Void.
- There is a chance for the hazard in Dark mode to block passages.