Primeval now uses Unity's URP (Universal Rendering Pipeline).
The game can now run on a wider range of computers.
The game now gets between 60 to 120 fps on a broader range of computers.
The game now uses around 5.5gb of ram (down from 8gb to 12gb).
The game's environments now use a more stylized set of trees, plants, grasses, and ground textures to help lighten the game's workload.
(If you would like to continue playing the HDRP version of the game that has more realistic visuals it is available as a beta download branch.)
