Fixed titanoboa players floating in the air.
Stopped allocating 80% of the GPU's memory for mipmap textures. Changed this value to a flat 1 GB of vram.
Source: Steam Community (opens in a new tab)
Fixed titanoboa players floating in the air.
Stopped allocating 80% of the GPU's memory for mipmap textures. Changed this value to a flat 1 GB of vram.