Added:
If the adventurer has died as the result of being petrified the adventurer will be given all of the normal died choices.
If the adventurer has died but can use the Witches Influence, the user will now be given the choice to use the Witches Influence.
When acquiring equipment it is no longer possible to add the equipment to the backpack if the backpack is full.
The page numbers referenced in The Adventurer's Companion Table QA now reflect both versions of the books.
Changed:
Fate points may now be used in succession.
The names of the items in Table N now reflect the underlying item (e.g. "Brew of Lesser DMG" instead of "Item 46 from TableN") prior to full acquisition of the item.
The classification of which rolls are "table" rolls for the use of Witch's Influence has been clarified to eliminate false positives.
The Dungeon Delve quest will now also count areas on additional levels as contributing to quest completion.
Fixed:
The Mace had a typo in it's identifier showing that it was a ranged weapon (it was treated as a handed weapon during combat).
The Ring of Power quest completion test was not testing for a ring, just a legendary item.
A crash when successfully retrieving the rope in Dragon Armour paragraph 80.
If using a fate point while a fate potion is in effect, the fate potion will be applied to the fate point roll.
Several quests require looting items from tables TA, TB, or TC. Any of the items that required a roll for another item (e.g. Finer Armour, Legendary Weapon) where not satisfying the quest completion criteria.
The three Table TB Gold Pieces were mis-identified internally as being from Table TA.
During the Before Your Next Quest phase, the ability to search for parts was mis-identified as requiring The Dragon Armour instead of The Adventurer's Companion.
The repair single pips (repair 1 pip, repair 2 pips, etc.) on the backpack with damage was adding instead of subtracting.
During Fast Track, damage rolls were not being required for armour and weapons.
The Adventurer's Companion quest The Bog of the Dead was not incrementing the quest encounter modifier whenever a monster was defeated in a read area.
When asking for damage deflection, the OK button would randomly initialize as greyed out.
When the Potion of Superior Dex (and Str and Int) expired, they were being corrected by -3 instead of -15.
Edit mode was not permitting Rings or Necklaces to be assigned in the appropriate equipment slots.
Crashes related to moving items between the belts slots and the equipment slots.
Some of the belt's cell labels were missing.
The Quest Builder dialog had several crashes and the detail column was not reflecting the appropriate detail.
The Quest Builder dialog was not setting the encounter modifier correctly.
The Quest Builder quests were crashing whenever the quest was completed.
When saving and restoring windows, there was a situation where the tabs in a given window were not being restored in the correct order.
The can-continue-quest test was not working correctly.
A crash when ending the quest using edit mode.
Using edit mode, shields can no longer be assigned to non-shield slots.