This update includes UI improvements, bug fixes, and the new event mechanic. A summary of the update:
Bug fixes including, but not limited to:
- After loading a saved game, all item icons in the inventory were invisible.
- Clothing rate in the rate screen was white in some undesired cases.
- In the player shop, it was impossible to scroll down the inventory to place items in lower slots.
Improvements including, but not limited to:
- Now you can see 8 items in the shops, instead of 4.
- Now rates for the items in the inventory are displayed.
- In the player shop, it was impossible to scroll down the inventory to place items in lower slots.
- Now it is possible to change the game's resolution between 3 options.
- Now right mouse button can be used to close tabs.
- Now the city you have clicked last is highlighted.
- Now you can see turn approximation before traveling to a city.
Various UI changes including, but not limited to:
- City shop UI changed to fit more items in the shop screen.
- Inventory slots' UI changed to make space for rate display.
- City panel's UI changed to make space for event image and distance approximation. Also, some of the texts replaced with icons.
- Now it is more clear which perks are unlockable.
New game mechanic City Events:
- There are 12 different events right now.
- All events have durations, so they keep changing.
- Most of the events affect price rates.
The next update will be focused on a new game mechanic that will enhance both player shops and workshops. If you have any suggestions, ideas, and complaints, feel free to share them.