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Update #7 City Events

This update includes UI improvements, bug fixes, and the new event mechanic. A summary of the update:

Bug fixes including, but not limited to:

  • After loading a saved game, all item icons in the inventory were invisible.
  • Clothing rate in the rate screen was white in some undesired cases.
  • In the player shop, it was impossible to scroll down the inventory to place items in lower slots.

Improvements including, but not limited to:

  • Now you can see 8 items in the shops, instead of 4.
  • Now rates for the items in the inventory are displayed.
  • In the player shop, it was impossible to scroll down the inventory to place items in lower slots.
  • Now it is possible to change the game's resolution between 3 options.
  • Now right mouse button can be used to close tabs.
  • Now the city you have clicked last is highlighted.
  • Now you can see turn approximation before traveling to a city.

Various UI changes including, but not limited to:

  • City shop UI changed to fit more items in the shop screen.
  • Inventory slots' UI changed to make space for rate display.
  • City panel's UI changed to make space for event image and distance approximation. Also, some of the texts replaced with icons.
  • Now it is more clear which perks are unlockable.

New game mechanic City Events:

  • There are 12 different events right now.
  • All events have durations, so they keep changing.
  • Most of the events affect price rates.

The next update will be focused on a new game mechanic that will enhance both player shops and workshops. If you have any suggestions, ideas, and complaints, feel free to share them.