Developer postOriginal post (opens in a new tab)

v0.5.2 - Ladders

Additions

  • Added ladders to the game allowing new access paths up and down between floors. Investigators can climb up and down them, monsters can use them as jump points.
  • All maps (Hillview/Quetico/Wakefield) now have one or more ladders for different paths to transverse the map.
  • Added broken glass alert by broken windows in Wakefield Offices.
  • Added sewing machine trap to Hillview Attic.
  • Added lootable freezer and grill in Hillview.
  • Added additional details to all maps Hillview (Ivy, gardening hut, workshop bench, grill, septic tank, punching bag, umbrella basket, sword rack) Quetico (visitor hut, signage, telephone poles, hunting lodge décor, canoes, tents, totems, taxidermy), Wakefield (hospital décor, telephone poles, busses, laundry sink).

Game Balance

We noticed that the Wendigo has won every single match that was completed in the last two releases, and the Wraith wasn't played by anyone. We've adjusted skills and values to better balance the game only slightly in favor of monsters, as well as made the power between monsters much closer together.

  • Wendigo: Reduced health regen rate
  • Wendigo: Increased Beast Leap cost
  • Wendigo: Reduced damage on all attacks
  • Wendigo: Increased cooldown of listen from 20s to 60s
  • Wendigo: Sniff footstep icons now show AFTER the animation is complete
  • Wraith: Energy changed from 50 to 60 +10per investigator
  • Wraith: Energy regen rate changed from 2 per second in Shadow to 3 per second
  • Investigators: Start with another magazine.

Changes

  • Added randomizer effect to lobby to show that a random map was selected each lobby load.
  • Flashlights are 10% brighter.
  • Jerries by the car are now removed if there is no Wendigo monster in the match as this mechanic is unnecessary for non Wendigo matches and confused new players.
  • Added shrine as notable actor on map.
  • Changed the appearance of number of doors into and out of Hillview Manor.

Improvements

  • Improved line traces & collisions for interactions so it should be easier to pick up things you intend, and harder to pickup things you do NOT intend.
  • Added unified custom combo box for better visibility
  • Drop down menus have been unified and colors complimented for much easier readability.
  • Added more lighting to Wakefield offices to see a little easier.
  • Gave each investigator office a little more personalization.
  • Added text to help Wraith Monsters know how wake from slumber.
  • Picking up jerries & jugs animate better.

Audio

  • Added all growl sounds for monsters.
  • Updated all Wendigo sounds.
  • Adjusted music system so it forces a specific track when you're in the lobby and main menu.
  • Main Menu theme plays when returning to main menu now.
  • Added in new Shot Landed sound with passive mix modifier.
  • Added new voice sounds for all investigators.
  • Added melee as soft ref to be played from each investigator.
  • Music tracks are now replicated.
  • Improved all jumping sounds.
  • Added audio reverbs for environmental aware audio.

Performance

  • Organized and downscaled ping icon textures to take up the appropriate size.
  • Reworked flooring in Hillview to take advantage of Unreal Engine performance gains with meshes and lighting.
  • Fixed some poorly optimized lights for Secret Walls.

Fixes

  • Fixed bug where you had to pickup wraith jaw twice.
  • Fixed bug where there were two doors on subway cars, there is only one now and it is locked.
  • Fixed bug where locked sound would play on all doors for all actions.
  • Fixed bug where damage widget was shown even if the monster wasn't the cause of damage.
  • Fixed bug where you couldn't pickup gun from director's desk.
  • Fixed orientation of a crucifix pickup.
  • Reworked windowed & full screen modes to work better.
  • Fixed bug with 'Case of Wraith' not being issued
  • Language selection now saves to the config to persist between reloads.
  • Fixed bug where Spectators couldn't ping the floor

Version: 0.5.2
Build: branches/Dirge_v0.5.2-DirgeSteam-UE_5.2-Shipping-360-7729