Additions
- Added Soundscapes to all levels with custom groupings of sounds that are procedurally generated to fit the feel of the area. Hear the wisps of wind outside the breezy entrance to Quetico Forest. Hear the insane cries and screams of patients past in the asylum in City of Wakefield. Hear the bats, owls, and crickets surrounding Hillview Manor.
- Added ammo and battery dispensers to the starting car to replace the briefcase.
- Added Epilepsy warning to Wakefield
Changes
- Upgraded to Unreal Engine 5.2
- Reworked Wendigo's stamina and fixed pitch aim offsets not working during attacks.
- Lessened Revenant's blindness.
- Adjusted navmesh of Wakefield so minions get stuck less.
- Killing deer now gives steak loot
Audio
- Fixed issue with candles playing sound while unlit.
- Adding reverb to cave
- Lowered volume of guns and doors/drawers sounds.
- Removed electric buzz sound playing from mushrooms.
Improvements
- Fixed pool table sizing.
- Improved death decals for all creatures with blood that dries over time.
- Remodeled the Hillview Manor's Master Bathroom
- Monster attack collisions are more accurate and should pitch correctly as well.
- Added tinting to map screen close buttons to better match the level
- Wendigo hair around neck and torso is hidden for Wendigo player so it doesn't cover as much camera space.
Fixes
- Removed FlareGun as from required gun for achievement "First Action Hero".
- Disabled thunderdome & friendly fire lobby controls on clients.
- Fixed hard crash caused by zero-scaled instances in instanced static meshes.
- Patched a hole in the pond corner.
- Fixed bug where gamepad keys can't be mapped if they don't already have a key.
- Fixed bug where it would say in chat at the start of the match 'You joined the spectators team'.
- Fixed flashlight spacing on Camilaso you can see light when looking down.
- Fixed bug in area labels for 'exterior grounds'.
- Corrected for bad in place bone transforms with root/hips in wendigo swimming start/stop animations.
- Fixed bath cabinet door opening the wrong way.
- Added corrective measures for office fan lights to always face down.
- Alerts are now always armed/rearmed
- Fixed missing collisions that allowed you to walk through asylum walls.
- Fixed bug where Wraith could get stuck in physical realm if sapped too quickly on high ping client.
- Fixed bug where office drawers didn't spawn ammo much and if they did it stuck out through the front.
- Fixed bug where clients would see a full skeleton in sarcophagus.
Version: 0.5.1
Build: branches/Dirge_v0.5.1-DirgeSteam-UE_5.2-Shipping-351-7566