Hello everyone,
I am happy and quite excited for this update, so hope you will like it too =]
Patch notes:
New added:
- Altar crafting station ( for creating new summon stones)
- 3 new summoning items (Pumpkings orb, bunny totem and ice knights token)
- Ambrosia, new high tier healing item that restores 100 HP
- Bamboo spear
- Recipe to craft sticks from logs
- Ranged attacks from creatures now damage structures, making them a lot harder to deal with
- New summonable creature "Ice knight" which drops a ice ball cannon
- Lich a new playable character, which starts with a hoe and some food, great for an early farm play through
- Added a teleport command
- Hardstone spike, high tier trap
- Iron hammer, item used for destroying built structures fast
- Aggresive creatures now additionally attack NPC traders
- Added speech bubbles above player for some events happening in the game randomly
- HUGE improvement for controller support
Changes:
- Reduced seed drops of most of the plants
- Reduced speed of some of the aggresive creatures
- Reduced rates of pumpkling and fluffatron showing up
- Buffed health of most structures, including spike traps
- Increased light amount of held torches
- Improved sfx of some events
- Increased gold drop rate while minning
- Balancing of structures and recipes
- Made the night more blue tinted
- Increased fog chance
Bug fixes:
- Fixed vampire eat animation in the water
- Fixd tilled soil showing up wrong on the map sometimes
- Fixed some issues with multiplayer and objects/creatures not disappearing correctly
- Fixed hardstone floor crafting recipe
- Steel ball damage fix.
As always more to come in the future.