Hope you all are doing well, I try to listen to everyone's feedback and improve the game as much as I can, but I need you all to tell me what you like or dislike in the forums or in our new discord =]
Patch notes:
New added:
- Whetstone for repairing 40 of item durability
- Infused whetstone for repairing 100 of item durability, made by processing normal wheststones in infuser
- Musket with steel balls as ammo for late game
- Added hardstone floor
- Added candles as lights
- Added arcane herbs
- Added keybind for shift click ( move item to other inventory) and ctrl click (split stack of items)
- Added one new tune (Spooky tuba)
- Added sprinkler sfx
Changes:
- Improved charge attack of some creatures, where before they would spin in one spot after charging
- Slightly lowered the amount of villages spawning in grasslands
- Slightly increased the distance at which you can build
- Improved sounds of some old tunes
- Reduced the spawns of second boss (Tentareach) and changed so spectres summon sword skeletons instead of normal skeletons
- Improved some projectile assets
Bug fixes:
- Fixed a bug where you could pick up armor from inventory when it is closed
- Hives no longer spawn any creatures if dealing 0 damage
- items no longer disappear if crafting with full inventory
- Fixed a bug where loading save games could display villages that arent explored
- Reworked map system, before there was a bug on huge worlds that some players couldnt load the map
- Fixed a bug where firefly light would show up while in map mode
Additionally we now have a discord:
https://discord.gg/MD2ZRgkj7Q
Join and share your thoughts about the game!