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Solar Expanse Bugfix #6

Greetings Space Explorers!

Thanks to your extensive open_beta testing, we're bringing you the new build 0.26.7.16.10 BETA to the default branch! We have also updated our DEMO to reflect the current state of the game better! We're aware that it took us a while, but we've been also working on something more exciting in the meantime, and we'll announce it next week! Stay tuned!

New Features:

  • communication satellites - as a new way of earning passive income from the population

Changes:

  • tooltip info about supplies added

  • mining facilities will now show factor for the current object

  • additional video for gravity assist contract trivia

  • added translations to new texts in all available languages

Fixes:

  • double clicking to construct wouldn't always work

  • double clicking in SC/LV/facility construction panel could queue more construction tasks

  • exception if asteroid engine was deleted during asteroid push

  • mining module "extracts" text could overlap with resources

  • lack of fuel could show incorrect info in mission planning summary

  • changing priorities and influencing facilities of other companies/world government

  • issues with resources not transferring properly in missions continued from ongoing missions

  • "Phobos carbon" and "Space elevator" contract adjustments

  • some resources slightly below 1T not able to be transported

  • solar SC showing fastest/optimal during mission planning

  • drag-and-drop ability in tooltip incorrectly displayed if facilities/modules were in construction queue

  • facilities under construction could result in some errors if drag-and-dropped to mission planning cargo

  • fixed deposits sometimes showing NaN, infinity or negative values, and it's resulting exception

  • "Wrong maxPopulation < 0" exception caused by faulty deposits

  • sudden negative money and game end caused by faulty deposits

  • market offers for negative price

  • resource icon remaining on screen after drag-and-drop

  • dropping resources into object deposit that were not allowed

  • notifications appearing from asteroids hooked into space elevator

  • save/load window won't lag if there are many saves

  • fixed resource duplication

  • orbital mirror/shade appearing inside of some bodies

  • fastest/optimal would not display for some SC's

  • Ceres size reduced

  • upkeep tooltip style

  • UI adjustments

  • several crashes and exceptions

Known issues:

  • orbital construction stops working after dropping asteroid from orbit

  • cyclical mission "resources transferred" and "end on date" doesn't work for orbital SC's

  • resource icon remaining on screen after drag-and-drop

  • moons have incorrect size

  • contract sound overlapping

  • cyclical mission layer doesn't hide them

  • cyclical mission "fastest" setting doesn't work

  • contract sound overlapping

Thank you for all the reviews, feedback, and your ongoing engagement! Solar Expanse wouldn't develop so well without your help!

See you in space

SpaceOps Team

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24238075 · previous branch

    Steam updated · First observed

  • Build 24238075 · public branch

    Steam updated · First observed