Hey Colonists,
Just adding in a second post real quick for PreAlpha3-Preview5d
- Buddy is no longer impervious to cold, hunger and fatigue
- Food nutrition values rebalanced; NPC fullness goes down by roughly 75% a day
- Add some information to food and medical item tooltips
- Additional tweaks to button styles in several dialogs
- Fixed an issue that caused NPCs to empty food stores rapidly due to not receiving any nutrition from food
- Fixed an issue that caused NPCs to get stuck standing in front of a container forever while searching for food
- Fixed an issue that caused NPCs to get stuck standing in a position where an item used to be available for pickup
- Fixed an issue that caused NPCs to walk all the way to an unavailable item or bed before canceling the current task
- Fixed an issue that could cause certain items to be consumed twice when used by NPCs
- Fixed an issue that caused NPCs to twitch until interrupted instead of going to bed
- Fixed an issue that caused NPCs to get stuck when affected by hypothermia if the closest warmup spot was inaccessible
- Fixed an issue that caused NPCs to remain in suspended animation until the game is reloaded after being revived by another NPC
