Balance
- Increased enemy spawns in regular and boss battles for all islands.
- Upgraded versions of Frost Wraith, Sand Worm, Floating Monoliths, and Poison Ivy have been removed.
- Phase now also allows the Champion to move through enemy attack zones without triggering them.
- Raider Crit Damage increased from 50% to 150%.
- Raider Status Resistance increased from 0 to 35.
- Arbalest Status Resistance increased from 0 to 30.
- Arbalest Crit Damage increased from 50% to 150%.
- Orlok the Chosen Health increased from 20 to 30.
- Orlok the Chosen Armor increased from 1 to 2.
- Orlok the Chosen Crit Chance increased from 25% to 30%.
- Orlok the Chosen Status Resistance increased from 0 to 40.
- Shaman Status Resistance increased from 12 to 45.
- Shaman now has a 15% chance to deal 150% Critical Damage.
- Seigebreaker Status Resistance increased from 10 to 25.
- Seigebreaker now has a 35% chance to deal 150% Critical damage.
- Terrodon Status Resistance increased from 12 to 25.
- Terrodon now has a 35% chance to deal 150% Critical damage.
- Xo' Azora Boss Health increased from 40 to 50.
- Xo' Azora Armor increased from 0 to 2.
- Xo' Azora Status Resistance increased from 0 to 40.
- Xo' Azora now has a 35% chance to deal 150% Critical damage.
- Shroomguard Crit Chance increased from 10% to 25%.
- Shroomancer Crit Chance increased from 10% to 20%.
- Queen Mycella Health increased from 25 to 35.
- Queen Mycella Armor increased from 1 to 2.
- Queen Mycella now has a 25% chance to deal 150% Critical damage.
- Queen Mycella Status Resistance increased from 0 to 60.
- Red Cabal now has a 30% chance to deal 150% Critical damage.
- Red Cabal Status Resistance increased from 0 to 50.
- Frost Rogue Status Resistance increased from 16 to 45.
- Frost Rogue Critical Chance increased from 10% to 35%.
- Warlord Health increased from 11 to 12.
- Warlord Status Resistance increased from 0 to 38.
- Warlord now has a 42% chance to deal 150% Critical damage.
- Lady Oriana Health increased from 30 to 40.
- Lady Oriana Armor increased from 3 to 4.
- Lady Oriana Status Resistance increased from 0 to 48.
- Lady Oriana now has a 45% chance to deal 150% Critical damage.
- Mirror images of Lady Oriana also have a 45% chance to deal 150% Critical damage.
- Theosus (1st Phase) - Armor increased from 1 to 2.
- Theosus (1st Phase) Status Resistance increased from 0 to 70.
- Theosus (1st Phase) now has a 35% chance to deal 150% Critical damage.
- Shade damage increased from 3 to 4.
- Shade Armor increased from 1 to 2.
- Shade Status Resistance increased from 0 to 45.
- Shade now has a 25% chance to deal 150% Critical damage.
Polishes
- Overhaul of Selection system to reduce the number of button presses/clicks required.
- Added Hold to End Turn for controller.
- Auto-assign newly added champions if a slot on the squad is available.
- Added a tip for Theosus Phase 2 fight.
- Enabled Threat tiles – On selecting a Champion, all movement tiles overlapping with enemy attack zones will be indicated by a red exclamation.
- Trait preview video updated for Phase 2 Theosus.
- Updated the Idle animations for a few characters in the loadout.
- Adjusted the Movement speed for a few characters.
- Changed Props outline color from Red to White.
- Added 2 new gameplay options:
- Speed up gameplay
- Attack cam focus
- Added Cooldown and other info for Abilities and Items.
- Updated Mountain Arena LOD.
- Added Hpootkey to toggle selection between characters.
Fixes
- Fixed an issue with Pathfinder Attack causing a freeze in a particular scenario.
- Fixed certain attacks where immunity check was not working.
- Fixed an issue where swapping Shade was possible.
- Fixed an issue where Disabled characters were still showing opportunity indicators.
- Fixed an issue with overlapping SFX after a campaign run is completed.
- Fixed a few UI issues with game options.
- Minor Audio-related Updates and Fixes.
- Various other fixes for game stability.
If you encounter any issues, please report them in our Discord channel or Steam forums. Thank you for supporting us!