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Major Update 5 - Ability Upgrades, New Champion & more!

This will be our last major patch until our Full release in Q3 2024.

Please note that your current save files will be deleted as it will be incompatible with the new updates. We apologize for the inconvenience caused.

Artifice: War tactics Demo will now be available with the updated gameplay changes.

HIGHLIGHTS

  • Dynamic Reinforcements – Enemy reinforcements now vary as per the number of enemies alive on the battlefield.
  • No Mandatory Movement – It is no longer mandatory for champions to move during their turn.
  • Reworked ‘No enemy left alive’ victory condition – Instant victory will no longer be awarded upon killing all enemies on the battlefield.
  • Added new Champion: Behemoth
    • Trait – Overwhelming Crush: Slams the target dealing damage and pushing back all adjacent enemies
    • Ability 01 – Enroot: Enroots an enemy making them immobile and disabling their overwatch for a turn.
    • Ability 02 – Resilience: Grants the target +80 resistance and displacement immunity for 1 turn.

  • Added new Boss abilities:
    • Xo’ Azora – Cataclysm: Stomps the ground creating up to 5 fissures on the battlefield. At the end of the next player turn these fissures erupt dealing damage to any character standing over them.
    • Queen Mycella – Mind Control: Can Mind control any champion on the battlefield. Mind Control breaks if Queen dies or takes at least 5 damage during a turn. Duration – 1 Turn.

  • Added 3 new sub quests:
    • Deal a total of 12 damage
    • Complete battle without taking more than 6 damage in total
    • Use Biome hazards to attack enemies up to 3 times

  • Added Some New SFXs
    • Secondary Objective failed
    • Secondary objective completed
    • Item drop
    • Item pick up
    • Xo’ Azora Boss ability: Cataclysm
    • Queen Mycella Boss ability: Mind control

New Items added

  • Alacrity Stave: +8 Crit CH +8 Dodge
  • Járngreipr Claw: +12 Bleed CH
  • Serpent Fang: +16 Poison CH -1 HP
  • Ornatia: +15 Crit CH -10 Resistance
  • Cadmus Tooth: Reduces damage of Target by 1 +8 Crit CH
  • Shard crested Sceptre: Applies Frostbite -12 Crit CH
  • Kogarasu Scythe: +12 Execute CH -1 HP
  • Brísingamen Glove: +2HP Lifesteal +15 Resistance
  • Durendal: +12 Execute
  • Knuckles of Awe: +12 Crit CH +8 Dodge
  • Egil’ Wings: Applies Winded
  • Emberstone Shard: +35 Burn CH +25 Resistance
  • Mighty Labrys: +45 Crit CH
  • Hodr’s Axe: Applies Frostbite II – Reduces Armor by 4
  • Bahamut’s Wings: Applies Winded +25 Resistance

Introduced upgrades for Abilities:

Zephyr

  • Phase - Phase through enemy and allied units. Champion will not trigger overwatch while phasing through enemies or allies.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Reduces Cooldown by 1 turn

  • Tempest Blast - Releases a blast around the target causing all adjacent enemies to be pushed back. If there is an obstacle behind the enemy they will take knockback damage.

    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Blast deals 1 damage


Pyromancer

  • Cleansing Flames - Removes all de-buffs from the target and heals them for 2HP.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Reduces Cooldown by 1 turn

  • Napalm - Douses the target with Napalm. If the target takes any overwatch hit while under this effect they ignite and deal 2 damage to all nearby enemies including the target. This effect is removed after triggering once.

    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Increases Napalm damage to 4


Ranger

  • Spectre - Summon a dummy replicant that can move but not set overwatch. The dummy can trigger enemy overwatches but does not attack.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Increases Spectre HP by 3

  • Achilles Heel - Target gains 100% chance to deal critical hit and armor piercing

    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Also gains +50 Crit Dmg


Berserker

  • Martyr’s Rite - Any Overwatch damage taken by Champion shall heal (2HP) all other allied champions. Triggers only on taking Overwatch damage.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Increases Heal to 4HP


Pathfinder

  • Smoke Bomb - Releases a smoke bomb at its own location and all adjacent tiles. Any movement within these tiles shall NOT trigger overwatches.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Reduces Cooldown by 1 turn

  • Dual Attack - Target champion can attack twice. 50% damage penalty on the second attack.

    • Level 2 – Reduces cooldown by 1
    • Level 3 – Damage penalty reduced to 25%


Trickster

  • Teleportation Scroll - Teleports directly to any tile up to a range of two tiles.
    • Level 2 – Reduces cooldown by 1
    • Level 3 – Reduces cooldown by 1

  • Life Swap - Swaps the % of current health with another character. Not applicable to bosses.

    • Level 2 – Reduces cooldown by 1
    • Level 3 – Reduces cooldown by 1


Executioner

  • Chilling Aura - Reduces the armor of all adjacent enemies to the target Ally by 2.
    • Level 2 – Reduces Cooldown by 1 turn
    • Level 3 – Reduces armor by 3

  • Dark Pact - Target takes 4 non-lethal damage and gains immunity from any further damage.

    • Level 2 – Reduces cooldown by 1 turn
    • Level 3 – Reduces damage penalty to 2


Blood Fury

  • Sacrificial Edict - Applies a de-buff on target. If the target dies while under this effect all allies heal for 2HP.
    • Level 2 – Reduces cooldown by 1
    • Level 3 – Increases heal to 4HP

  • Assassinate - Target takes 4 non-lethal damage but gain 100% chance to Execute

    • Level 2 – Reduces cooldown by 1
    • Level 3 – Reduces damage taken to 2


Blood Mage

  • Crimson Armour - Grants +1 bonus armor for every 5 points of health missing from target. Min 1 armor.
    • Level 2 – Reduces cooldown by 1
    • Level 3 – Gain armor for every 3 HP missing

  • Vampiric Thirst - Target gains life steal. Life steal heals equal to 50% of the damage dealt. Min 1 HP Life steal.

    • Level 2 – Reduces cooldown by 1
    • Level 3 – Life steal heals equal to 100% of the damage


Behemoth

  • Enroot - Enroots an enemy making them immobile and disabling their overwatch for a turn.
    • Level 2 – Reduces cooldown by 1
    • Level 3 – Enroot reduces enemy armor by 2

  • Resilience - Grants the target +80 resistance and displacement immunity for 1 turn.

    • Level 2 – Reduces cooldown by 1 turn
    • Level 3 – Also gains +3HP

BALANCE

Removed the following items:

  • Circlet of Opulence - Resets spell cooldown on kill
  • Moon Glade - Reduce cooldowns of abilities on dealing damage to enemy

Reworked certain Attack items:

  • Ritual Dagger: +10 Burn CH
  • Jagged Edge: +12 Crit CH
  • Serrated Edge: +16 Bleed CH -5 Crit CH
  • Boletari Dagger: +12 Poison CH
  • Executioner’s Axe: +15 Execute
  • Vanquisher: +20 Crit CH
  • Volatile Sceptre: +16 Burn CH
  • Exalted Edge: +12 Bleed CH
  • Death Bloom: +12 Poison CH +2HP Life Steal
  • Punisher’s Great Cleaver: +30 Execute CH
  • Infallible Axe: +25 Crit CH Armor Piercing
  • Bloodthirst: +32 Bleed CH 3 Damage Reduction
  • Paralysia: +45 Poison CH +15 Dodge

Trickster's Life swap ability reworked - Swaps the % of current health with another character. Not applicable with bosses.

POLISHES

  • Item Drop Effect Updated
  • Updated Statues for Relic battle mode
  • Victory animations polished for certain characters
  • Forest level visuals update
  • Controller input prompts updated in Gameplay HUD

FIXES

  • Fix for poison ivy highlight not working
  • Fix for sub-quest status incorrectly updating
  • Fixed Shard Loss sub quest incorrectly updating
  • Fixed a bug Kill 4 enemies within first 3 turns sub quest
  • Fixed a bug where sub quest text would not update
  • Fixed a bug where sub quest will appear in Tutorial
  • Fixed a bug where pathfinder's attack would soft-freeze the game
  • Fixed a bug where sub-quests are not instantly updated
  • Fixed a bug where Shard Loss Sub-quest will be counted even for Spectre
  • Fixed a bug where Trickster character will not transition to a highlighted state
  • Fixed a bug where emissary will not take AOE damage from enemies
  • Fixed a bug for items in inventory would display incorrect Labels
  • Fixed a bug where item drops were dropping incorrectly
  • Result screen reward animation issue fixed