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Major Demo Update (v0.10.06d)

HIGHLIGHTS

  • Updated starting champions - Pyromancer, Berserker, and Ranger
  • Added a new enemy – Terrodon.
  • Added a new battle mode - Retrieve the Artifact and return to the safe zone before turns run out.
  • Added a new battle hazard for the Mountain biome. Frost wraith - Whenever a unit takes an overwatch hit while it is adjacent to this creature, it will deal damage and apply Frostbite to it.
  • Added the option to Undo any action that has not triggered an overwatch.
  • Added Sub-objective for battles. An additional enemy (non-hostile) unit spawns at the start of the battle. Eliminate the unit to complete the Sub-objective.
  • Added a Tips/Hints panel that can be accessed anytime during battle.
  • Added a new Dialogue event system.
  • Added an intro for the game backstory.

BALANCE

  • Concussive blast trait (Zephyr) updated with a passive ability to fling enemies out of the arena, provided they are standing at the edge, instantly killing them.
  • Increased Goblin sell sword and bowmen health from 6 to 8.
  • Added “Double Move” ability to Relic (now Ember Bomb) for more mobility options.
  • Terra and Arcane resources are no longer available at the start of the campaign.
  • The destination zone for the Relic (now Ember bomb) has been reduced.
  • Reduced Relic (now Ember Bomb) health from 8 to 6.

TWEAKS

  • Shard rewards now add a shard rather than restoring a consumed one.
  • Escort battle reworked - You must now escort the Ember bomb to the Shrine of Theosus and destroy it.
  • Redistributed rewards between Primary and Secondary objectives.
  • Bleed status effect can no longer deal fatal damage to the affected unit.
  • Blood link status effect now deals 2 damage for 2 turns to the affected unit.

FIXES

  • Fixed an occasional blocker bug while the ranger was attacking.
  • Fixed an exploit related to Jazis shards.
  • Floor fix in Mountain biome
  • Fixed audio sync issues
  • SFX slow motion fix
  • LOD Fixes for certain characters.

UI

Quality of life

  • Added an expanded view of the Character panel (Magnify button) that provides details and previews of traits and abilities as well as the items equipped.
  • All icons have been revamped for a cleaner and simpler look.
  • Removed the ability to check the overlap of enemy move and overwatch patterns by hovering over them.
  • You can now preview enemy threats and attack opportunities of an ally champion just by selecting them.

Tooltips

  • Added tooltips for all champion and enemy traits.

Loadout

  • Notification dots to indicate the availability of items, traits, and ability upgrades.
  • Added Ability previews for all champions.
  • On upgrading stats, traits, and abilities, a particle effect shall appear over the champion.

AUDIO

  • Removed VOs for all champions.

ANIMATIONS

  • Move and Attack Animations, along with movement speeds, are updated to make the game faster.
  • Improved idle animations of certain characters.