After the postponement of the Venice Biennale, artist, filmmaker and game designer Mikhail Maximov has adapted his work to be shown on the Russian Pavilion’s digital platform. His game, Sanatorium Anthropocene Retreat, guides its audience through a non-linear narrative whilst weaving through the architecture of a post-apocalyptic Russian Pavilion. Through discussions of the current climate, curatorial practices, media and other artistic stimuli, Maximov sheds some light on how such relevant ‘digital archaeology’ comes to fruition. You can experience Maximov’s intertextual game through the Steam platform now.
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