
It's been just over 2 weeks since we launched Rocket Rumble into Early Access and development hasn't slowed down. Thanks to our awesome community, we've been able to find and squash some pretty big bugs and now we're working towards some sweet new content!
The Pirate Bay got a facelift!
Our latest track recently received a little overhaul! Going into Early Access, the track was a bit chaotic and in some cases hard to maneuver through. Now it's looking and feeling a lot better!

Missions are coming really soon!
We've been working hard to get a Daily Mission system up and running! Soon you'll be able to complete daily achievements for in-game rewards!
Events?
We're not quite ready to share more than that, but rest-assured we'll be having some themed events in the future so stay tuned!
Changelog
- Skip timer if all players have voted for a track
- AFK players will be kicked from Character Select screen after 30 seconds
- Music added to Character Select screen
- Point indicator on player
- Cosmetic changes to The Pirate Bay
Bug Fixes
Thanks to all the community feedback/bug reports we've been getting, our programmers have been able to make some changes since we launched on August 3rd! Some of the notable fixes have been for:
- Party system soft-locking
- Camera not updating after all players die
- Party leader leaving group preventing other players from joining a Quickplay match
- Missing collisions in Caustic Canyon
- Demodisc and Pyro-mid damaging players
- Wrong stats being displayed in profile
- Players receiving double counts for matches played
- After Quickplay match, adding a local player would prevent Party Play.
- Podium too high with too many points
We can't wait to start sharing more updates with you all! In the meantime you can always check us out on Twitter or join our Discord!
More to come soon! <3
-Rocket Rumble Team
