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Update 1.7.1

Idle Animations

You can now configure how idle animations are played.

On: Idle animations and sounds always play (default).

Quiet: Idle animations play without sound effects (no boombox mode).

Off: Idle animations never play.

Player movement is no longer locked when exiting boombox mode.

Level Changes

Ancient Cave - Bonus 1

  • Fixed an issue where players could stand offscreen.

Ancient Cave - Bonus 2

  • Lowered platform by pressure plate.

Serpent’s Hollow - Level 17

  • Adjusted camera down.

Improvements

Audio

  • Upgraded FMOD to version 2.03.13

  • Adjusted volume of Colin’s 3..2..1.. sound.

Cross-play

  • Upgraded EOS SDK to 1.19.0.7-CL52449437

Design

  • Added PS5 create and options controller icons.

  • Version number on title screen is now using a monospaced font.

Localization

  • Russian/Ukrainian fixes courtesy of Sergey Khoroshykh.

Saves

  • Deleting a save is now done in the background thread.

Settings

  • Saving settings during game load is now done in the background thread.

Bug Fixes

  • Fixed a bug where it would show skin preview while loading a lobby.

  • Fixed a bug where keys and buttons could get stuck if they were pressed before entering the Steam Overlay.

  • Fixed a bug where some controllers were still processed when Steam Overlay was active.

  • Fixed a bug where receiving an empty packet from Epic Online Services would never be processed.

  • Fixed a bug where the host could not recover a failed Epic Online Services P2P connection before the game started.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 23093081 · previous branch

    Steam updated · First observed