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Patch Note #5: UI Optimizations, fixed some bugs and optimized level designs

Hey HAAKers!

A patch was released including the below updates:

Levels

- Fixed the cutscene issue when entering [Brewery] without accepting the quest 'Hunt the Man in Black'
- Added a new battle room with missile launchers, optimized the missile rebound learning curve
- Modified level design details which could cause possible progress stuck in [Brewery]
- Modified the visual effects of missile locking of 'Fatty'
- Modified the missile speed of 'Fatty'
- Reduced health points of spawned 'Dogs' and 'Shielded Thugs' during the battle with 'Fatty'

UI Optimizations

- Removed the 'Place map icon with left-mouse-click' operation which have been causing mistouches
- Added 'Right-click to remove map icon' operation
- Added 'Mouse scroll for map zoom' operation

Fixes

- Fixed the bug which might cause HAAK to release the hook while hanging, and switching on/off the UI interface at the same time.
- Fixed the bug in [Mole among Moles] where the missile could not continue after the first encounter with the Thief in the Subway Tunnel
- Improved the stability of terrain physics

Please update the game to the latest version. If you encounter other problems, don't forget to contact us via Steam community or Twitter/Discord.

Happy gaming! ːsteamhappyː