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New Update! - Alpha Build #3 (0.5.61)

Hi everyone! It is time for the next big update for DevLife! Version marked as Alpha Build #3 (0.5.61) is now available for download on Steam! For this occasion, we prepared a short video that walks you through the most important changes and new features in this update.

Watch on YouTube

We hope that you will enjoy the content that we have prepared for this update! If you encounter any problems with the game or have any feedback or suggestions, you can leave them on mesotegames.com/bugsreport.

This year, you can expect one more update, which will fix reported bugs and add one surprise. You will find more information about it on our Discord server and Social Media :D

Changelog:

New Features:

  • Added character traits
  • Added video games skill tree
  • Added new customization options for characters
  • Added new character avatars
  • Added new vacation options for employees
  • Added permanent notifications about unlearned skills
  • Added possibility to renegotiate employees' salaries
  • Added the possibility of an employee leaving the company when their mood remains low for a long time
  • Added negative modifiers to the mood of employees when their salary is inadequate to their skills
  • Added information about the skill level and its progress to the next one at the nodes in the Skills Trees
  • Added the ability to return from Company Upgrades to the game by pressing Escape
  • Added the ability to increase the level of company upgrades by double-clicking on it
  • Added the ability to toggle the permanent notifications
  • Added a button to close the text tutorial in its upper right corner
  • Added new names for employees

Mechanic Changes:

  • From now on, the addition of energy increases the energy limit to 20 if the employee is overworked below this levitel
  • From now on, it is possible to send an employee on vacation at any time as long as their energy level is not maximum and they do not perform any other activity

Game Balance:

  • Increased number of bugs in more advanced components

Corrections:

  • Improved accuracy of predicting income from own projects
  • Improved the addition of energy to the employees when they were overworked
  • Improved adjustment of tooltip sizes to their contents
  • Improved formatting of quarterly distribution costs of own projects in the project financial summary
  • Improved text formatting in commissions summaries
  • Optimized performance of street vehicles
  • Reduced number of light sources that cast shadows
  • Improved overall game performance

Bugs Fixes:

  • Fixed the possibility of putting furniture outside locations
  • Fixed the suspension of learning progress after going to the Pause Menu
  • Fixed incorrect loading of saved resolution when starting a game in a window mode
  • Fixed bugs caused by clicking Escape when moving between scenes
  • Fixed a bug that allowed the employee to be sent on vacation from the Employee Manager several times
  • Fixed unnecessary display of the progress bar in workstation trackers after the game is reloaded
  • Fixed the display of information about the possibility of increasing the level of company upgrade when it has been maxed out
  • Fixed an error that caused the lack of location models in the Main Menu
  • Fixed reset of ambient sound volume settings when changing music volume in Pause Menu settings
  • Fixed a bug that caused the employee who worked on the component to not be added to the employee list after moving to the Skills Tree
  • Fixed not copying some data when Deep Copying employees
  • Fixed the display of incorrect message with own project when it was in the last quarter of its distribution