Hello Blasters!
I am coming to you with fresh updates after the very first day of our Early Access launch! Thanks to your quick feedback, we’ve done a huge a series of fixes, tweaks, and improvements to keep things running smoothly. Dive into the latest changes and see what’s been adjusted in the newest build!
Fixes:
No more cursor bug on end screen!!!!!
You no longer get many achievements on first game launch #featurenotabug for day one (just kidding)
All the icons for items are fixed
Many translations were fixed (Chinese, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian)
Taking companions in coop works for everyone
Moving problem in coop after restarting the game now works properly
Bugged companions in lobby were removed
Some missing item descriptions are now fully fixed
Grappling Hook should be working fine in coop with no issues
Probably no more quests(some of them) wiping progress after returning to the menu
Bug with switching weapons too fast got fixed
Changes:
Much faster progression with more Eternity Crystals
Added Boss Defeating sound
All the icons for items are fixed
Movement speed increased
Upgrades for movement speed were adjusted
Added Tutorial Pop-up about Finishers that restore your HP
Player has more base shield
Enemies has a slightly lower HP and does less DMG
Additional Snakes spawn less often after defeating them
Leveling is faster and rewards every 3 levels instead of 4
Increased more Core Crystals drop
chance to drop weapon modifier from bosses were increased
enemies balance scaling for coop players improved
Probably even more changes were made based on your guys feedback on Steam and Discord but a lot is going on, these are the main ones for sure!
We are still adding more stuff and improving, fixing, as soon as possible!
(Chests and enemies will stop sometimes dissapearing in coop, fix will be in 1-2h)
Thank you for your fast feedbacks and all the support! 💗
