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Update 2.7.1 - Titles and Badges

This update is a companion to the Event update from a month ago. For that update, I added events and rule-driven rewards. I promised titles and badges to participants in the event, and now the UI for that has arrived.

Titles and Badges

  • In the cosmetics menu, choose an active badge and an active title, or choose not to use them
  • See everyone's badge and titles if they have one equipped on the individual pack leaderboards, overall leaderboards, and in their profiles

Enhancements

  • Added a monospace font for use in time display, such as the split timer or times on the leaderboards
  • Added a fallback font for extended ASCII characters, improving the number of letters that can be shown with the big blocky font
  • Use better colors in the individual pack leaderboard entries, instead of the harsh previous colors
  • Small improvements to the UI of profiles, making the display of a player's name better

Performance

  • Rewrote the starry background from the ground up, improving framerate in the game and menus by 25-40%
  • Made player movement feel smoother by using better physics prediction to determine where the player would be under low framerate
  • Drastically reduced player jitter when using camera smoothing

Bug Fixes

  • Fixed camera smoothness not updating while changing settings mid-game. It previously only updated if you used escape to close the pause menu instead of the close button.
  • Fixed difficulty achievements not unlocking
  • Fixed buggy hover effect on a player's name in their profile
  • Starry background will no longer become laggier the longer you leave the game open in the menus