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Update 1.11 - Bug Fixes, Enemy Building Slider

  • Fixed hold ground “shield” sprite from popping up in the lower left corner of the screen upon unit spawn
  • Fixed issue where barbarians lose their attack hitboxes randomly
  • Fixed Door Terrors giving excessive extra death resource when sacrificed
  • Fixed Unguarded wandering when they become old; they now automatically hold their ground instead
  • Reduced generated resource amount by 10%
  • Added slider for number of enemy buildings