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Version 0.8.5 Released!

Cannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues. There are not many new features to this update per se, but there are a bunch of bug fixes, improvements, and optimizations!

Changelog

  • Improved look of title screen
  • Hitbox improvements
  • Enemies are easier to hit with projectiles
  • Player is less prone to fall into water when standing on the shoreline
  • Fixed issue where shopkeeper could get stuck
  • Reduced cost of shop items
  • Added more skeleton weapons
  • Skeletons can now pick up any disarmed weapons
  • Improved ammo switching HUD
  • Added score to game over screen
  • Buried treasure is now marked with an "X"
  • General HUD improvements
  • Enemies can now flee if they don't have a weapon or they feel threatened
  • Improved appearing/disappearing sequences for buried objects/enemies
  • Enemies now push each other out of the way
  • More enemies spawn at the start of each wave
  • Added more demon enemy variants