This patch optimizes things better, makes things more newbie friendly, adds 6 new race portraits, and fixes several other more minor issues.
0.809 change list:
- now smooth entity movement better - gets rid of a lot of hitches
- no longer broadcast sound events for non-players
- broadcast sound is now limited to once each frame
- made teleport detection on client a little better
- fixed primitives and subjects still getting in the way of diplomatic/military wins (Darkness)
- now reward/gift chests should spawn near the player (They Live/Darke/Eris Shrugged/tiagocc0)
- now reward chests are marked as required quest object (so will show up on map) (Darke)
- unstable wormhole anomaly now has a min level of 10 (Eris Shrugged)
- races can now have a minimum level before they will show up
- ancient races now have a min level of 10 (LotusBlade)
- race traits can now have a minimum level before they will show up (at least when they are a random trait)
- race traits that make it so they can't sign treaties now have a min level of 10
- increased BaseShieldsRegen from 0.5 to 1.0 (Kurama Kitsune)
- fixed weapon speed on weapons getting counted multiple times in DPS (Annex/Darkness)
- no longer save cfg file immediately after zooming in/out to prevent slowdown (Darkness)
- now black boxes stay around for 30 minutes instead of 5 (Darke)
- races with traits with CantSignTreaties can no longer be Xenophile or Radical Xenophile
- added 6 new young race portraits - 2 mineral, 2 amphibian, avian, and plant
- added a bunch of escape notice to immunity after resurrecting status effect
- increased trap chance on storage pods from 0.2 to 0.33
- delivery directly to rebels no longer takes all of the current type of item (Kurama Kitsune/Poilux)
- delivery directly to rebels now takes the lowest level item of the correct type that satisfies the quest
- dps on plasma cannons and ballistics are now valued less (Darkness)
- added a collision help topic (ScrObot)
- fixed plasma cannon damage type (should be thermal)
- now many quests show their status effect icon
- now show monster icon in quests that target monsters
- primitives no longer demand things
- removed a "No fake entities left" message, just slows things down when things are already probably slow
- now when run out of fake entities for effects, put particle back on free list instead of deleting
- sped up Emitter::draw a little if no particles to draw
- fixed a slowdown when adding waypoints on map (it was saving cfg each time for temporary change) (Darkness)
- races now save their definition by name instead of index (save games more stable when I add new races)
- changed the texture that Lifeform Type: Mineral uses
- can no longer click on list items that aren't displayed (Eris Shrugged)
- added a Damage Types topic to full help topics page (Sharp)
- now damage types are color coded: Thermal - red, EM - blue, Kinetic - brown, Radiation - purple, and Explosion - yellow
- fixed randomize button sometimes selecting character options that aren't offered
- fixed randomize button never selecting Bare Bones and No Life options (Eris Shrugged)
- now Planet/Race needs this item text mentions your treaty level with them (Eris Shrugged)
- fixed misspelling in Assimilator text
- fixed missing KnockbackMult translation
- added plasma cannons to thermal resistance text
- added virus weapons to EM resistance text
- added mines to explosion resistance text
- removed extra space in shields description
- fixed repeated word in civil war text
- changed saveVersion to 235
- fixed having duplicate ModifierWeaponSpeed1 entries
