Hey Everyone,
Another update is here! Introducing some new enemy behaviors, new fog spreader, Urlando optimizations, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- new enemy behaviors
- new fog spreader
- Urlando optimizations
- Dreadland castle interior
- new collectable photo
- new props/objects
CHANGED
- random spawners near player base will be disabled
- item spawners no longer have start delay
- increased resolution of rifle scopes
- fog-spreading ammo boxes now have unique models
- Dreadland fountain is now filled with actual blood
- improved some textures
- reworked some models
FIXED
- grasshopper head stretching
- human enemies sometimes had oddly rotated arms after spawning
- some buildings/objects were not visible through rifle scopes
