Hey Everyone,
Another update is here! Introducing vehicle painting, some Milfort interiors, improved far terrain, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- vehicle painting
- new item Spray can (rare random spawn)
- some Milfort interiors
- rear windshield for the semi truck
- sand texture for beaches
- pebbles texture for rivers & lakes
CHANGED
- improved far terrain (more accurate & smooth)
- updated the paper map
- relocated the Halfsiz
- moved the shark death trigger farther in some parts of the ocean
- enemies are now better at hitting in angle
- adjusted enemy attack pacing
- drinking acid now causes more damage
- improved some textures
FIXED
- some parts of the ocean didn't have seabed
- damage sound didn't play when you got damaged for the first time
- vehicle teleported to its default position when it fell in the sinkhole
- some fences weren't visible in rifle scopes
