Hey Everyone,
Another update is here! Introducing some progress in the main story, new fog spreader, custom metal wall build, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- progress in the main story (currently unreachable)
- new hazardous fog spreader
- custom metal sheet wall build
- interior for Pericolvann hardware store
- random spawns in some enclosed spaces (shipping containers, etc.)
- walking in water now makes splashing sound
- few optimizations
CHANGED
- improved collision of most vehicles (for easier building)
- enemies can no longer open doors built by player
- fire arrows now consistently lit enemies on fire
- in-hand item now slightly rotates on view angle change
- reworked some textures
- improved the look of caves
- improved animations of throwables
- adjusted some logs
- relocated the chainsaw slightly
FIXED
- enemies would still follow you after their death sometimes
- enemies could occasionally spawn in the air
- the airboat was not turning on the ground
- sticky grenades didn't stick to trees