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Dreadland lore, reworked fog-spreading events, new human enemy - v0.48

Hey Everyone,

Another update is here! Introducing some lore for Dreadland, reworked fog-spreading events, new human enemy, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.

See you in two weeks!

ADDED
- Dreadland lore
- new human enemy (only appearing in Urlando)
- new cassette
- loot spawns for fog-spreading events
- more diggable ground spots (in newer areas)
- placed a cassette player to Urlando

CHANGED
- reworked fog-spreading events (triggered when player gets nearby, happen randomly)
- removed fog-spreading event warning messages
- vehicles now accelerate faster and drive better uphill
- simplified vehicle boost (now works just by holding the sprint button)
- renamed Metal sheet axe to "Rusty axe"
- slightly adjusted flatbed truck spawn position
- fuel gauge is now easy to read in all vehicles
- reworked punching animations
- improved some sounds
- reworked some textures

FIXED
- stat increase/decrease message would show up rarely
- in hand item would sometimes get stuck in odd angles after switching
- jumping wasn't affected by strength stat