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Dry lake area additions, ghillie armor, death animation - v0.46

Hey Everyone,

Another update is here! Introducing some additions to the dry lake area, craftable ghillie armor, death animation, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.

See you in two weeks!

ADDED
- dry lake area additions
- ghillie armor (craftable)
- death animation
- new underwater random spawn
- HUD scale setting
- ambient occlusion quality setting
- some armor type is now also visible on your chest
- dark fog warning message

CHANGED
- old corpses no longer drop fresh meat
- deer, etc. are now less friendly (if not befriended)
- slightly reduced fire intensity on high fog (to prevent lag)
- dark fog enemy syringe hit is now very severe
- sickness stat may now increase when a limb explodes nearby
- reduced deer max health
- practice target is now easier to break
- improved stealth
- improved enemy spawning
- reworked some textures

FIXED
- enemies were still following you after death in some rare cases
- practice targets didn't work
- toilet worms got stuck mid air when emerging