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Dangerous whirlwind, stable building on vehicles, sticky explosives - v0.44

Hey Everyone,

Another update is here! Introducing a dangerous whirlwind, stable building on vehicles, sticky explosives, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.

See you in two weeks!

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ADDED
- dangerous whirlwind/dust devil (may appear when hazardous fog goes over 40%)
- stable building on vehicles (builds no longer affect the mobility of vehicles, etc.)
- craftable sticky grenades & pipe bombs
- armor is now visible on your body
- visual indication of being hit
- more flesh chunks for limb explosion effect
- placed Urblob spawners to some more houses
- added reverb to some bigger buildings

CHANGED
- builds placed on a vehicle no longer break when the vehicle gets destroyed
- charging enemies no longer destroy vehicles, but instead push them away
- damage to enemies from explosions is now affected by distance
- obstacles (walls, etc.) now protect you from explosions
- charging enemies now push player away on impact and cause less damage
- it's harder to kill enemies with vehicles now
- ramming enemies now causes less damage to vehicles
- bulletproof armor now slows you down (by count equipped)
- reworked some textures
- adjusted position of some item spawners
- nightstands now spawn items
- improved collision of the flatbed truck

FIXED
- builds placed on a vehicle would sometimes break if driving recklessly
- chainsaw could use any fluid as fuel
- explosions weren't triggering enemy ragdoll