Hey Everyone,
Another update is here! Introducing a new dark fog stage enemy, resin collector build, random spawns in caves, some changes, and few fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED
- new enemy (appearing only at dark fog stage)
- new build Resin collector
- random spawns in caves (saltpeter, etc.)
- new cave on the south
- melee weapons now get bloody as you hit an enemy
- added crawling state for unaffected junkie
- fridges are now lootable
- few new props
CHANGED
- collision in caves is now more accurate
- improved/sped up flamethrower reload animation
- tarp armor now reduces Urlid build up (instead of reducing player Urdust outlet)
- adjusted collision of the flat boat to prevent getting stuck
- improved the broken version of saltpeter & coal
- improved some textures
- adjusted/optimized some foliage objects
- improved player body blood map
- improved a few sounds
FIXED
- glitchy ragdoll of unaffected junkie
- possibly fixed some player values loading either full or empty (first load will have default values)
- some plywood objects were clipping through the ground