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Update October 28th

1) Removed the possibility of obtaining the plague effect from early resource collection;
2) Weakened the overall effect the plague;
3) Improved the working speed of doctors;
4) Adjusted the policies: Jiuzhong Wuyuan, Ingenuity and Divine Doctor;
5) Increase the item drop rate of the cat demon's collar quest to 100%;
6) Increased the gold income of level 2 (increased to 10), 3 (increased to 15), and 4 (increased to 25) merchants;
7) The level limit to unlock characters in the tavern has been removed, and the information of all unlocked characters can be previewed;
8) Re-optimized and enlarged UI font display and automatic tactics display;
9) Now players can automatically challenge new levels;
10) Added the filtering function of the pet capture UI;
11) Fixed other known bugs

Since the resident gameplay is a design we are exploring for the first time, especially the strategy layout gameplay is a new experience we really want to bring to players, we are still collecting and analyzing player feedback, optimizing and adjusting the system.
Thank you all so much for your support!