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v.1.2.0 - Balance Update

Hello everyone!
This time I tried to tweak balance to make it easier to play on a Hard difficulty and to make the gameplay as fun and challenging as possible.

Balance Changes

  • Overall speed of the balls is decreased
  • Hitbox is now 50% smaller (visually it stayed the same, but physically it's now smaller)
  • Removed can't-hit-after-miss cooldown
  • Hitting empty hitbox is now the same as missing the ball
  • HP loss after missing the ball became smaller and HP gain after hitting the ball became higher

Bug Fix

  • Fixed boy animation bug, when he could be frozen at one frame

It's a very important update for me, because I'm not very strong at gamedesign and tweaking all those numbers. I hope the game will be better with those changes.
Feel free to share your opinion on these changes here on Steam or on our Discord server.

Have a nice day!