This month has been a bit of a slow month for me unfortunately. I had to move and this took up a lot of time. That’s why this update is a bit smaller than the previous one. I got back to work this week and I hope that the next update will be a bit more spectacular.
Gambling rework
Previously, guests only gambled after they ate. This made it impossible to make a casino with only gambling machines and no food. I’ve now changed this so guests also come in just to gamble.
Claw machine rework and animation
The claw machine looked a bit out of place and didn’t really have an animation. This is now fixed. We reworked the claw machine and added an animation to it.
Arcade machine
We've added an arcade machine to the game.

New windows and doors
We've added 4 new windows to the game and replaced 1 window. The new windows include 2 big windows that take up 2 wall segments.

We also added 2 new doors.

Vegetation
We’ve added some vegetation to the game. This update contains a cone tree and a hedge. More vegetation will be added in the next update.

Window and door placement and deletion
I reworked the way that windows and doors are placed. The doors and windows now always follow the cursor so you can always see them, even when there is no wall you can place them in. You can now also delete a window or door without having to delete the entire wall.

Staff optimisation
A big problem that the game currently has is the staff/customer ratio. You always need way too many employee’s, especially in bigger and more complex restaurants. I reworked the staff a bit to make them work more efficiently. This will probably not fix the staff/customer ratio entirely, but it should help a little bit.
